3D Rendering Software Architect required for Galway role – for developing advanced 3D data acquisition and annotation system and tools, 3D modeling tools to simulate real-life scenarios and objects and generate realistic annotated 2D images, which are used to develop and test our imaging technologies.


  • Build, as part of a team, rendering Software framework to produce annotated photo-realistic 2D video or still images from augmented 3D environments
  • Develop an automated integrated SW toolchain to process 3D scenes and objects and generate high volume of images and videos along with metadata
  • Act as a technical expert in designing SW components for visual 3D scene building, animation and rendering
  • Build a collection of 3D model assets for real-life environments and objects
  • Create complex real-life 3D scenes by integrating 3D environments and 3D objects, advanced lighting, animations and other special effects


  • B.S. Degree in computer science, machine learning or mathematics
  • Very strong programming skills in C/C++ and related 3D technologies (OpenGL, OpenCL, CUDA)
  • 5+ years of industry experience with software development, ideally with game engines or similar 3D pipelines
  • Experience implementing animation and rendering techniques like inverse kinematics, shaders and blend-shapes
  • Experience scripting 3D tools to automate tasks
  • Excellent mathematical skills, especially multi-dimensional geometry
  • Fast learner, able and driven to stay current with cutting edge
  • Great organizational and communication skills, proven team player


  • Familiarity with recording motion capture for animation
  • Experience or knowledge in computer vision and image processing (algorithms, image formats, digital camera architecture and functionality)
  • Experience with audio content creation or audio data processing
  • Experience in leading teams
  • Certifications in relevant software suites

Please contact Emer Smith to discuss in confidence



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